GF/MF Tiger Strike Assassin Guide

A gold find and magic find Tiger Strike assassin build, focused on Travincal farming.

Intro

Hi there,

There’s a reason this is the only guide for a GF/MF Tiger Strike Assassin: it simply isn’t better than a GF/MF Barbarian. If that’s what you’re after, you might be better off reading a Barb guide. Still here? Nice — I think I’ve met someone I’ll like!

I tried this build because I love running Travincal, but Barbarian had started to feel repetitive, so I wanted to try something new.

This guide can also lead you to play Tiger Strike in maps. It’s not the best mapper out there, but it gets the job done, and it’s a different way to enjoy the game.

Why Tiger Strike?

Viability

Skills

You could run a Venom setup too. It works, but I wanted to go physical :)

Gear

Helm

Armour

Amulet

Weapon

Weapon 2

Gloves

Belt

Boots

Rings

Charms

Merc Gear

Get something that breaks physical immunities if you can, unless you have an amp claw instead of bartuc/stalker. Stack max resists so your merc doesn’t get deleted by fire and lightning damage. That’s it.

Example:

Sazabi’s set can be pretty good too.

Playstyle

Where should I farm before I can clear Hell Travi?

Good question. I’m not sure if this is the most optimal route, but I went:

From my experience, the Bartuc/Jade combo was a huge improvement, so I’d probably start with those alongside Raven Frost and ar gear.

What does the char look like

Here’s my armory. What we have here is a cheap, torchless, skillerless character. It clears Travincal in seconds and barely ever dies, with ~280mf and ~500gf.

I’ll recap my gear here, because I might become rich one day and you’d start thinking it’s required somehow :p

That’s it. I’m already way too strong to farm Trav comfortably.

Patch notes

S13 Changes

Tiger Strike : melee splash bonus now only applies to Tiger Strike itself

This mostly affects WW-sins, because for us, Tiger Strike was always the goal, not just a tool.

Wraithskin : +25% deadly strike multiplier

This makes it more appealing if you take the DS route, probably using Stalkers.

CoT : life steal increased

A nice simple buff.

Guardian angel : more +skills, less AR

Mostly a good change for us, but the item might be a bit harder to find now.

Soul Drainer : -1%

A welcome nerf, I’m glad the team listened to us (or someone else who agrees).

All sources of critical strike now have a 2x damage multiplier (increased from 1.5x)

Massive buff. This makes 3rd hits potentially massive.

Gladiator’s Bane : +2 to Critical Strike (o-skill) replaced with +8-12% chance of critical strike

In the past, we gained a lot more %chance (since the oskill benefited from all +skills), but the x2 means gaining 12% (reaching ~25% total) is huge. Wearing this armour means gaining around 10% damage overall, which is huge, about the same as 200% ed (since Tiger Strike + Mastery gives a lot of %ed already).

Ciao

Cheers.

Zagdem